12/27/2023 0 Comments Camelot unchained beta scheduleaaand couple more links (do I hear crickets? ah, never mind): Yesterday's (), with my favorite pic - () () master (I prefer TDD/Arthurians, but the image is kinda nice):Īnother interesting concept is to travel by being actually swallowed by Leviathan!?! at that point basically any other engine on the market would crash and burn long time ago.Īfter this little foreplay - here is that infamous video.Ĭouple more links (some have shinies inside): () What the video below is showing are some alpha biomes (first half) and 600+ players/bots fighting in a very small area, with high framerate, quite big rendering distance, hundreds of trees/bushes etc. this is NOT the game yet, keep your rotten tomatoes for beta :) As I said before, our only hope is that they will somehow, miraculously, fail at all the “right” places =)Īllright folks, time for some controversy.įirst of all, I have to make a little intro here before the crowd starts going “looks like crap!” (or some appropriate variation of it - as many did on Youtube and reddits): this is an alpha test footage, with pre-alpha low poly/texture models, animations (including even walking) are placeholders etc. I sometimes have black thoughts type of “Who am I trying to trick? The size of CSE’s ambition would easily make even the SWTOR’s budget insufficient…and they have couple bucks less”. I’d be tempted to remove “almost” in front of that eerie of yours. Pretty exciting stuff, if even one of those games turns out to be good I’ll be one happy gamer. I had pretty much written the genre off, but then CU and Crowfall came out with designs that are targeted directly at me. I used to be a huge MMO fan but I feel like it’s been so stagnant since WoW. That really excites me, because the “Crafting Class” role is something I’ve been wanting since my blacksmith days in very very early UO. A surprising amount of stuff is almost word-for-word with what they’re doing with Camelot Unchained. I’ve had a lot of discussions with a friend over the years about what I really dislike about MMO crafting systems and how I would do it. ![]() Their crafting system and design is almost eerie for me. ![]() That’s all for the new upcoming MMORPGs for 2022 and beyond.Aaalright, the stream is over (5 hours!), was fun and for what it’s worth here is Vellic’s summary (with Q&A part to be added bit later, I guess!?), Massively OP’s stream announcement and crafting interview with Mark (“Camelot Unchained’s Mark Jacobs on economy, crafting, and Star Wars Galaxies inspiration”), together with ’s interview and (again, just in case) the new crafting document. A map of the world was released by Riot Games but not much more info has been provided.Ī release date has not been announced yet but it most likely won’t be before 2024. Not much is known about the game at this point other than that it will be established in Runeterra. As of right now, they are even working on a League of Legends MMO (the release name is currently unknown) and have started hiring for the development. In recent years, Riot Games has been focusing on much more titles than just League of Legends. The focus of Fractured is about the player’s skills rather than equipment and levels.Ī planned release date is set for 2022 on their Steam page. Players can choose between 3 different races (Humans, Wildfolks, and Demons) and start their adventure.įractured features fully interactable environments and puts a focus on competitive and cooperative gameplay. The upcoming dynamic MMORPG Fractured is showing great promise at this stage of its development.
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